The computer room

The computer room

As for the computer room,

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The library

The library

The library is an educational service whose role is to contribute to the formation of the pupil and to support the action of the teacher. As such, it is involved in the learning and teaching process.

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The laboratory

The laboratory

To carry out experiments and join theory to practice, the laboratory is the environment conducive to experimentation where the student has the right to make mistakes. The approach of learning by error forms the basis of all learning and helps the teacher to discover the shortcomings of his students to remedy them later.

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The game room

The games room has many advantages. At school, it offers a specific space for playing and having fun. It is a space reserved for board games, network games, role-playing games, etc.

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The music room

Music helps to calm and manage emotions. Singing, making and listening to music promotes the production of hormones associated with pleasure, well-being and confidence. Music has a calming effect which would help toddlers deal with their emotions.

Physical and Sports Education

Physical and Sports Education

Physical and sports education aims to develop motor skills and the practice of physical, sports and artistic activities. Physical education contributes to the cognitive development of the child: he first learns with his body, then his learning moves towards the brain.